Juvenile / Tween

OSMPL

Welcome to the OSMPL Juvenile & Tween Zone

The Juvenile & Tween Zone is where growing readers, creators, and explorers ages 8–13 can discover stories that spark imagination, build confidence, and open new worlds. Whether they’re diving into graphic novels, tackling their first big chapter books, or finding a quiet corner to read, this space is designed just for them.

What You’ll Find Here
  • Books for every kind of reader — fantasy, adventure, humour, mystery, graphic novels, nonfiction, and more.

  • Programs and activities that encourage creativity, learning, and connection — from hands‑on crafts to tech exploration.

  • Homework‑friendly resources to support school projects, research, and skill‑building.

  • A welcoming, inclusive space where tweens can be themselves, explore interests, and grow their independence.

Why This Space Matters

The tween years are full of big ideas, new questions, and emerging identities. Our collection and programs are built to support that growth with materials that challenge, inspire, and reflect the diverse experiences of young people in our community. We champion curiosity, creativity, and the joy of discovering who you are and what you love.

Explore. Imagine. Create.

Whether visiting in person or exploring online, tweens and their families can count on OSMPL for engaging reads, supportive resources, and opportunities to learn something new every day.

 

Programs

OSM Public Library is thrilled to partner with Digital Moment to bring a hands‑on, creativity‑powered coding club to our community!

The Juniors Code Club is a 4‑week series held at Stewart Hall Library from 3:30 – 4:30 PM, each session featuring a fun, beginner‑friendly coding challenge:

  • Week 1 (Thursday, October 1): Space Talk – Design a space scene where characters share their thoughts and feelings
  • Week 2 (Thursday, October 8): Catch the Bus – Code sprites to race to the bus before it drives away
  • Week 3 (Thursday October 15): Against the Clock – Build a timer and challenge your friends
  • Week 4 (Thursday, October 22): Fortune Teller – Use a micro to predict the future
For Ages 8 – 12.
 
Participants will be able to use Library computers for this program.
Join us for a frightfully fun afternoon at Mine-o-ween on October 18 from 12 to 4 p.m. for ages 7-12
 
Explore our specially designed Minecraft world where ghosts, goblins, creepers, skeletons, and other  spooky creatures roam. Come dressed in your most creative Halloween costume and meet Owen the  Minecraft Wizard, who will guide you through this exciting seasonal adventure. With limited spaces  available, be sure to register early to secure your spot for this thrilling Minecraft experience! 

Tween Reads

                Create. Build. Play.

Our LEGO® Stations are open, hands‑on building zones available at every OSM Public Library branch. Kids and tweens can drop in anytime to explore big ideas through small bricks—designing their own creations, teaming up with friends, or adding to community builds. 

     What Happens at the LEGO® Stations
  • Create — Kids imagine characters, worlds, and stories, building confidence through open‑ended design.

  • Build — They experiment with structure, balance, pattern, and problem‑solving—core STEM and early literacy skills.
  • Play — Collaboration comes naturally as children share ideas, negotiate roles, and build together in a welcoming, screen‑free space.

OSM Public Library is thrilled to partner with Digital Moment to bring a hands‑on, creativity‑powered coding club to our community!

The Juniors Code Club is a 4‑week series held at Stewart Hall Library from 1 – 2:30 PM, each session featuring a fun, beginner‑friendly coding challenge:

  • Week 1 (Saturday, July 4): Space Talk – Design a space scene where characters share their thoughts and feelings
  • Week 2 (Saturday, July 11): Catch the Bus – Code sprites to race to the bus before it drives away
  • Week 3 (Saturday, July 18): Against the Clock – Build a timer and challenge your friends
  • Week 4 (Saturday, July 25): Fortune Teller – Use a micro to predict the future
For Ages 8 – 12.
 
Participants will be able to use Library computers for this program. Cost is free. Registration is required.